It just changes game to the point it will need rebalancing, that`s all. Just try it, you`ll see for yourself, this mod isn`t as bad as everyone is imagining it. If WG will find a way to deal with this mod and remove it I will be very happy, but if don`t (it can be very difficult if not impossible since it takes data from client and can be undetectable) I say let`s implement to the game. And this salvo flies so long that you can avoid it easly, unless you don`t even try, citadel hits shot after shot after shot is just pure RNG not this mod. We all know how accurate BB are, we all know that even perfectly aimed salvo rarely hits. Stories about 3 citadel hits in a row from maximu range from BB are just. Killing destroyer from 15 kilometers? I`ll believe when I see it, those little guys are to clever for this. Even with this mod cruiser can still avoid hits from 10 clicks. Skill of steering your ship to avoid hits.īut tbh if you see BB shooting salvo 20 kilometers from you and you don`t change course you deserve to be hit. It removes some kind of skill from it, but also gives something else in return. This mod changes game, even very much, but it`s not making it unplayable. And today h itting someone just became also much more difficult. Today I was still playing with this mod but results weren`t so. Did you see screenshots with results of battles I posted? It all happend first or second day after this topic started. (it obviously causes clashes between players)
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